Can I Run We Were Here Too?
We Were Here Too is an online first-person cooperative adventure set in a fictional medieval castle. A new standalone entry in the We Were Here series, We Were Here Too is all about cooperative disco...
Can your PC run it? →System requirements
Minimum requirements
| CPU | Intel Core i5 4000 series or equivalent |
|---|---|
| GPU | Nvidia GTX 1060 6GB or equivalent, integrated graphics not supported |
| RAM | 8 GB |
| Storage | 10 GB HDD |
| OS | Windows 10 64 bit |
| DirectX | Version 11 |
Recommended requirements
| CPU | Intel Core i5 4000 series or equivalent |
|---|---|
| GPU | Nvidia GTX 1660TI or equivalent, integrated graphics not supported |
| RAM | 8 GB |
| Storage | 10 GB HDD |
| OS | Windows 11 64 bit |
| DirectX | Version 11 |
Single source, verify with the publisher source
Scores are deterministic, computed by fixed rules and benchmark tables, not written by an AI. How we score. Maintained by Farhad Ali. Spotted a wrong specification? Tell us.
Can you run We Were Here Too?
We Were Here Too targets a mainstream modern PC: Nvidia GTX 1060 6GB or equivalent, integrated graphics not supported and 8 GB of RAM for the minimum, stepping up to Nvidia GTX 1660TI or equivalent, integrated graphics not supported for the recommended experience. No single part dominates the requirements, so a balanced mid-range build clears it.
Bottleneck: GPU
Projected by resolution
| Resolution | Projection | Headroom |
|---|---|---|
| 1080p | Runs well | 1.28x |
| 1440p | Below the bar | 0.72x |
| 4K | Below the bar | 0.32x |
A projection, not a measurement. We scale the published GPU requirement by pixel count, since 1440p draws 1.78 times the pixels of 1080p and 4K draws 4 times as many, then compare against RTX 3060 / Ryzen 5 build. The publisher did not state a target resolution, so 1080p is assumed as the baseline. We hold no frame rate data, so no FPS figure is claimed. Headroom above 1 means the reference machine has room to spare at that resolution.
Common GPUs
| Graphics card | Verdict |
|---|---|
| GTX 1060 6 GB | Runs well |
| GTX 1060 Laptop | Playable |
| GTX 1650 4 GB | Playable |
| GTX 1650 Laptop | Playable |
| RTX 2060 6 GB | Runs great |
| RTX 2060 Laptop | Runs well |
| RTX 3060 12 GB | Runs great |
| RTX 3060 Laptop | Runs great |
| RTX 4060 8 GB | Runs great |
| RTX 4060 Laptop | Runs great |
| RTX 3070 8 GB | Runs great |
| RTX 3070 Laptop | Runs great |
| RTX 4070 12 GB | Runs great |
| RTX 4070 Laptop | Runs great |
| RX 6600 8 GB | Runs great |
Each card is compared against We Were Here Too's published GPU requirement, assuming an otherwise-capable PC. Laptop rows use the real mobile chip's benchmark, a mobile GPU is always slower than its desktop namesake.
Find more you can run
See everything your PC can run →Frequently asked questions
Can my PC run We Were Here Too?
Upload your DxDiag file to Idxdiag's free checker and get a component by component compatibility verdict for We Were Here Too in seconds. No install required.
What are the minimum system requirements for We Were Here Too?
The minimum requirements are CPU: Intel Core i5 4000 series or equivalent; GPU: Nvidia GTX 1060 6GB or equivalent, integrated graphics not supported; 8 GB RAM; OS: Windows 10 64 bit.
How much storage does We Were Here Too need?
We Were Here Too needs about 10 GB of HDD storage.
Can an RTX 3060 run We Were Here Too?
The RTX 3060 runs We Were Here Too comfortably, clearing the title's GPU requirement with room to spare.
What is the bottleneck for We Were Here Too?
On a typical modern PC (Ryzen 5 5600, RTX 3060, 16 GB RAM), the tightest component for We Were Here Too is the GPU.