Unfolding Engine: Paint a Game cover art

Can I Run Unfolding Engine: Paint a Game?

Welcome to The Unfolding Engine: Paint a Game.The Unfolding Engine: Paint a Game is a new paradigm of Metroidvania 2.5D game making software. That allows you to make the content of your game while you...

Developer 64kRelease 2018
Can your PC run it? →

System requirements

Minimum requirements

GPUA DirectX 9 (or later) compatible graphics card
RAM2 GB
Storage0.49 GB HDD

Recommended requirements

CPU2.4ghz
RAM4 GB

Single source, verify with the publisher source

Scores are deterministic, computed by fixed rules and benchmark tables, not written by an AI. How we score. Maintained by Farhad Ali. Spotted a wrong specification? Tell us.

Can you run Unfolding Engine: Paint a Game?

100%
Can run iton a typical modern PC (Ryzen 5 5600, RTX 3060, 16 GB RAM), the processor is the tightest fit.

Unfolding Engine: Paint a Game targets a mainstream modern PC: A DirectX 9 (or later) compatible graphics card and 2 GB of RAM for the minimum. No single part dominates the requirements, so a balanced mid-range build clears it.

Bottleneck: CPU

Find more you can run

See everything your PC can run →

Frequently asked questions

Can my PC run Unfolding Engine: Paint a Game?

Upload your DxDiag file to Idxdiag's free checker and get a component by component compatibility verdict for Unfolding Engine: Paint a Game in seconds. No install required.

What are the minimum system requirements for Unfolding Engine: Paint a Game?

The minimum requirements are GPU: A DirectX 9 (or later) compatible graphics card; 2 GB RAM.

How much storage does Unfolding Engine: Paint a Game need?

Unfolding Engine: Paint a Game needs about 0.49 GB of HDD storage.

What is the bottleneck for Unfolding Engine: Paint a Game?

On a typical modern PC (Ryzen 5 5600, RTX 3060, 16 GB RAM), the tightest component for Unfolding Engine: Paint a Game is the CPU.