Super Flippin' Phones cover art

Can I Run Super Flippin' Phones?

Super Flippin' Phones is a game about flipping phones out of people’s hands in an attempt to warn them about an impending disaster (meteor storms, Kevin Spacey appearing in Call of Duty). Unfortunatel...

Developer BlauwPrintRelease 2016
Can your PC run it? →

System requirements

Minimum requirements

GPUIntel HD Graphics 3000, any equivalent, or higher
RAM0.25 GB
Storage0.05 GB HDD
DirectXVersion 9.0

Recommended requirements

Single source, verify with the publisher source

Scores are deterministic, computed by fixed rules and benchmark tables, not written by an AI. How we score. Maintained by Farhad Ali. Spotted a wrong specification? Tell us.

Can you run Super Flippin' Phones?

100%
Can run iton a typical modern PC (Ryzen 5 5600, RTX 3060, 16 GB RAM), system RAM is the tightest fit.

Super Flippin' Phones targets a mainstream modern PC: Intel HD Graphics 3000, any equivalent, or higher and 0.25 GB of RAM for the minimum. No single part dominates the requirements, so a balanced mid-range build clears it.

Bottleneck: RAM

Find more you can run

See everything your PC can run →

Frequently asked questions

Can my PC run Super Flippin' Phones?

Upload your DxDiag file to Idxdiag's free checker and get a component by component compatibility verdict for Super Flippin' Phones in seconds. No install required.

What are the minimum system requirements for Super Flippin' Phones?

The minimum requirements are GPU: Intel HD Graphics 3000, any equivalent, or higher; 0.25 GB RAM.

How much storage does Super Flippin' Phones need?

Super Flippin' Phones needs about 0.05 GB of HDD storage.

What is the bottleneck for Super Flippin' Phones?

On a typical modern PC (Ryzen 5 5600, RTX 3060, 16 GB RAM), the tightest component for Super Flippin' Phones is the RAM.