Can I Run Catch a Falling Star?
Catch a Falling Star is a casual and relaxing game where the aim is to catch falling stars and score points. A fun and relaxing game with beautiful graphics and soothing music, perfect for when you w...
Can your PC run it? →System requirements
Minimum requirements
| CPU | 1.5Ghz or better |
|---|---|
| GPU | 128mb Video Memory, capable of Shader Model 2 |
| VRAM | 0.12 GB |
| RAM | 1 GB |
| Storage | 0.54 GB HDD |
| DirectX | Version 9.0c |
Recommended requirements
Single source, verify with the publisher source
Scores are deterministic, computed by fixed rules and benchmark tables, not written by an AI. How we score. Maintained by Farhad Ali. Spotted a wrong specification? Tell us.
Can you run Catch a Falling Star?
Catch a Falling Star targets a mainstream modern PC: 128mb Video Memory, capable of Shader Model 2 and 1 GB of RAM for the minimum. No single part dominates the requirements, so a balanced mid-range build clears it.
Bottleneck: CPU
Similar games you can run
See everything your PC can run →Frequently asked questions
Can my PC run Catch a Falling Star?
Upload your DxDiag file to Idxdiag's free checker and get a component by component compatibility verdict for Catch a Falling Star in seconds. No install required.
What are the minimum system requirements for Catch a Falling Star?
The minimum requirements are CPU: 1.5Ghz or better; GPU: 128mb Video Memory, capable of Shader Model 2; 1 GB RAM.
How much storage does Catch a Falling Star need?
Catch a Falling Star needs about 0.54 GB of HDD storage.
What is the bottleneck for Catch a Falling Star?
On a typical modern PC (Ryzen 5 5600, RTX 3060, 16 GB RAM), the tightest component for Catch a Falling Star is the CPU.





