What games can an AMD VEGA 8 run?
The AMD VEGA 8 clears the published GPU requirement for 1,666 of the 14,830 games we hold resolvable requirements for, which is 11.2 percent of them. It has comfortable headroom on 1,648 of those.
Check your whole PC, not just the card →The most demanding games it clears
Sorted by the graphics requirement the publisher states, hardest first. These are the titles that define what this card can do.
| Game | Released |
|---|---|
| Rollerdrome | 2022 |
| Rogue Tower | 2022 |
| Rollerdrome PC | 2022 |
| 10-4 | 2019 |
| Bounce Knight | 2020 |
| Busty Balls Brick Breaker | 2021 |
| City Country | 2026 |
| Dice Knight: Mystery of the Moirai | 2021 |
| Drop Up | 2018 |
| Hextech Mayhem: A League of Legends Story™ | 2021 |
| High Entropy: Challenges | 2020 |
| Long Tail | 2021 |
| Mulite Sword Man | 2019 |
| Puzzle Frame | 2020 |
| Stellona | 2022 |
| Super Nova Stadium | 2021 |
| Tap Tap Builder | 2021 |
| The Ancient Lands | 2020 |
| Foxy's Adventure | 2020 |
| Legend Of The Ape | 2021 |
| A Cheesy Game | 2019 |
| Alphabetical Order | 2026 |
| Cosmos Conquer | 2022 |
| Dystopian Nights | 2026 |
What it just misses
These sit above the card by a margin small enough that lowered settings often close the gap. We do not claim a frame rate for them, only that the published requirement is higher.
| Game | Released |
|---|---|
| Shing! | 2020 |
| Punch Planet | 2017 |
| Jet Lancer | 2020 |
| Draw Slasher | 2016 |
| Corridor Z | 2018 |
| Chester’s Revenge | 2026 |
| Slime Climb | 2020 |
| Digimon Story: Cyber Sleuth | 2019 |
| Diorama Builder | 2024 |
| DevLife | 2020 |
| The Spectre Files: Deathstalker | 2020 |
| THE SOUL HUNTER | 2019 |
How to read this
One caveat worth stating plainly. This comparison is about graphics processing speed, not video memory. Our benchmark tables hold compute scores, not memory sizes, so a card with enough speed but too little VRAM for a particular title can still struggle. The per title pages carry the VRAM requirement where the publisher states one.
Every figure here is computed. Card and processor scores come from our benchmark tables, and each game requirement comes from its publisher. Titles whose stated GPU requirement does not resolve in our tables are left out rather than placed by guesswork. How we score. Maintained by Farhad Ali.